On 2 April 2015 at 07:07, Orson Zhai <orsonzhai(a)gmail.com> wrote:
> Hi Community,
> I am involved in a 500 people meeting for hardware freedom at Apr.18th in
> Beijing, China.
> I'd like to make Lowrisc have some sound in that event.
> Would anyone here like to make a speech at that time?
> Or some demo or video for that?
> If no one stands out, I think I may help to do that.
> I have a background of electronic hardware design and strong interest to
> Do you think it's ok?
> Any suggestion are welcome!
Hi Orson, I'm redirecting this to lowrisc-dev (emails to
list(a)ann.lowrisc.org just get forwarded to me).
I'd be delighted for you to spread the word. My slides from my FOSDEM
talk earlier this year
and the associated interview
<https://fosdem.org/2015/interviews/2015-alex-bradbury/> should give a
good idea of our direction. See also Krste's slides for the RISC-V
motivation and direction
Richard Stallman's recent pieces in Wired on free hardware may be
relevant also <http://www.wired.com/2015/03/need-free-digital-hardware-designs/>
I'd only ask that you make it clear that you're a member of the
lowRISC community who's spreading the word and some of your viewpoints
on the work that is going on, rather than someone who represents the
project as a whole. Please do let us know how it goes - it would be
really interesting to hear more about the open source hardware
community in China.
The release of basic tagged memory support on top of Berkeley's Rocket
core that Wei has been working on should go up either later today or
tomorrow, so you'll be able to point people to a website with
documentation on downloading and running a simulation or FPGA version
of our current codebase.
The proposal submission deadline is passed, so It's time to introduce
My name is Bence Gazder I am a 3rd year Computer Engineering student,
University of Technology and Economics,
I consider myself a hardware close programmer. My favorite language is C++,
and I use Verilog for FPGA development.
The main project is to create a ray tracer for the Nyuzi
processor because the platform lacks a proper benchmark tool and because I
love ray tracers. This would be a port of my ray tracer named "TraceDemon".
I also want to get Doom playable on an FPGA. It's already working in the
simulator but the input handling is not implemented yet, and there is no
file handling. I want to solve this by implementing a PS/2 interface for
the keyboard input, and for the .wad handling I want to use a virtual block
device (It's the technique used in the simulator).
My previous FPGA project was "Tetrix". This was a team project with my
friend to create a tetris on implementation on a Spartan 6.
We didn't have enough time to achieve the goal so we created a stopwatch
instead. The main features are working (PS/2 support and VGA support) but
we didn't have enough time to finish the game logic.
segment displaying the 'a' key command: 1C)
You can find more details in my proposal
Please let me know what do you think.
Bence Gazder "Gazben"